2.4 Coordinates and graphs

Coordinates and graphs

Everything on coordinates and graphs that can come up in the WJEC GCSE Mathematics and Numeracy, in Unit 2 and Unit 3. Each skill below has the method, the mistake that costs the most marks, a worked example, and free practice marked the way WJEC marks it.

Practise coordinates and graphs free

A worked example

Gradient · [2 marks]

Work out the gradient of the straight line through (0, 1) and (1, 2).

  1. M1(2 − 1) ÷ (1 − 0)
  2. A11

The exam skills (10)

Gradient

  1. Gradient = change in y ÷ change in x.
  2. Subtract in the same order on the top and bottom.
  3. Simplify the fraction.

Watch out: Doing change in x ÷ change in y.

Straight-line graphs

  1. Find where the line crosses the y-axis: that is c.
  2. Pick two clear points and find the gradient: up ÷ across.
  3. Write y = mx + c.

Watch out: Missing the minus sign on a line that slopes down.

Equation of a line

  1. Find the gradient from the two points.
  2. Substitute one point into y = mx + c to find c.
  3. Write the equation with your m and c.

Watch out: Stopping after the gradient.

Parallel lines

  1. Parallel lines have the same gradient.
  2. Perpendicular gradient = −1 ÷ the gradient (flip it and change the sign).
  3. Put the point into y = mx + c to find c.

Watch out: Flipping without changing the sign (or the other way round).

Quadratic graphs

  1. The solutions of ... = 0 are where the curve crosses the x-axis.
  2. Read off the x values.
  3. A quadratic usually has two.

Watch out: Giving the y-intercept.

Simultaneous equations with graphs

  1. The solution is where the two lines cross.
  2. Read the x-coordinate (across) and the y-coordinate (up).
  3. Write both: x = …, y = ….

Watch out: Giving the coordinates the wrong way round.

Turning points

  1. Complete the square: x² + bx + c = (x + b/2)² − (b/2)² + c.
  2. The turning point is (−b/2, the number at the end).
  3. Watch the sign: (x + 6)² has its turning point at x = −6.

Watch out: Getting the x-coordinate sign wrong.

Recognising graphs

  1. Straight line: linear. U or ∩ shape: quadratic (x²).
  2. S shape: cubic (x³).
  3. Two curves in opposite corners that never touch the axes: reciprocal (1/x).

Watch out: Calling a cubic a quadratic. A cubic changes direction twice.

Trig graphs

  1. Draw (or imagine) a horizontal line at the value you want.
  2. Your calculator gives the first answer: sin⁻¹.
  3. Use the symmetry of the graph for the second: for sine, 180° − the first.

Watch out: Only giving one answer when the range has two.

Solving with graphs

  1. Rearrange the equation so one side matches the curve that is drawn.
  2. Whatever is on the other side is the straight line to draw.
  3. The solutions are the x-values where the line crosses the curve.

Watch out: Changing a sign when moving terms across. Check by substituting back.

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